Hey! I'm Andrew. I'm a Motion Designer and Technical animator. I graduated with a BFA in Animation with a Concentration in Motion Graphics from DePaul in 2024. I love coming up with technical solutions to creative problems, and I always like finding new things to learn!
In the beginning of 2021, I took a graphic design class, which sent me down a rabbit-hole of After Effects and Motion Graphics... eventually ending up at Cinema 4D. I started learning 3D in Cinema 4D, but after discovering procedural shaders through Redshift, I quickly fell in love with proceduralism in general, leading me to Houdini a few months later. I've spent the past three years using Houdini as my main program of choice, though I still use Cinema 4D fairly often.
While I love working on pure design or pure technical projects, I think that the intersection of the two is where things can get really interesting. If anything in my portfolio seems interesting, don't hesitate to reach out, since I'd love for any opportunity to ramble about what I'm working on!
Email: andrewlouda@gmail.com
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